Spore News, Blog, Walkthroughs, FAQ, Modding news, mods and more!

Archive for January 21st, 2009

EA’s Mod: Expanded Travel Radius Mod

Posted by ballightning on January 21, 2009

Hello fellow spore lovers. Sadly I have moved on from this game. However you can still follow my work over at youtube! I currently am focused on Minecraft, and in particular, Minecraft Cinematics.


Check it this video, and if you enjoy, please subscribe!



MaxisCactus has official released their first spore mod. Due to an uproar over the problem of unreachable grox planets, EA last week promised to fix the problem. They have now released their first mod and have fixed the problem. This is a boon for us modders as this shows us how EA release their mods, and also this mod does exactly what we modders released over 2 months ago.

I hope you enjoy killing of those grox now.

MaxisCactus wrote:

We’ve released an official mod that will resolve the unreachable grox worlds issue:
Expanded Travel Radius Mod

This mod increases the travel radius when in the galactic core zone to 10 parsecs (a travel radius of 9.8 parsecs is needed to reach all the stars in the galactic core area). This mod will work with your current saved games.

To use it, save it to your Spore Data folder. You’ll need to have updated to patch three in order to run this mod. If you patch your Spore game after using this mod, this file will be automatically deleted. To get the mod after patching, simply download it again.

This mod is available for both PC and Mac.

Download here: http://www.spore.com/static/war/images/community/E…RadiusNearGalacticCore.package


Posted in EA News, Spore Community, Spore Modding | Tagged: , , , | 14 Comments »