Comic Con: Spore Hero Hands-On
Posted by ballightning on July 23, 2009
GameSpot got an exclusive hands on for Spore Heroes at Comic Con.
Will Wright’s evolutionary game Spore has been evolving onto various platforms since its release on the PC last year. Taking the best features of the creature creator from the PC version, Spore Hero keeps the creativity alive by having you mold and create your own hero from the get go. A game designed exclusively for the Wii, Spore Hero is about exploring, adventure and customization. We’ve had a couple of opportunities to check out the game, but this time at an Electronic Arts event in San Diego, we were able to go hands-on for the first time.
The new area that was being shown was called Creature Beach, a sunny and beautiful golden beach that serves as home to a mix of bizarre looking critters. We saw a giant maw camped out on a slope with one big eyeball dangling over its enormous head and a yeti-like beast blocking the entrance to this gorgeous paradise. Creature Beach is one of the later levels in the game and we were told that there will be a total of six worlds to check out. You have the freedom to visit the different areas, and as your creature gains new parts and develops new abilities and skills like double jumping, flying and swimming, you’ll gain access to places that you weren’t able to reach the first time around.
Spore Hero is like an action role-playing game in which you take on quests from the non-player characters around you while trying to save the planet from an evil menace. If you haven’t been following the coverage of Spore Hero, the story begins after you had just crash-landed onto this mysterious planet while riding on a blue meteor. Unfortunately, a red meteor was also streaking through the sky and on it is your nemesis that you’ll have to get rid of before it destroys the planet.