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GamesCom IGN: Spore Hero Arena Hands-on

Posted by ballightning on August 20, 2009

Theres alot of action over at GamesCom relating to Spore Hero and Spore Hero Arena. Today i’ll be bringing you all the latest updates and news.

Check out the IGN Spore Hero Arena Hands-on!

Both Spore Hero and Spore Hero: Arena have the same overarching concept, though their execution and finer story points are all their own. Both games focus on the concept of red crystals that have fallen from the sky, and you – the hero – evolving as you explore the world and collect them all. With Spore Hero: Arena, however, the gameplay is far more… well… arena-based. After you’re forced to crash on an alien world you discover that the solar system has been shrouded in evil, with the power of myseterious red crystals being harnessed by the galaxy’s strongest fighters. After a little prep and training the game kicks you into a quest to track down the greatest fighters in the world, defeat them, and harness the power of the red crystals. This, of course, is done through the game’s self-titled arena combat.

For those that played Spore Creatures already on DS you’ll be pleased to know that the experience is entirely 3D this time around, and it certainly makes for a better pocket Spore offering. Creating creatures is extremely easy, using the touch screen for camera manipulation, part movement, and also movement when in the actual game. The game’s story progression also lends itself well to unlockable content – namely new parts for your creature – so as you explore you find new pieces, can then go back to the creature creator and evolve, and then use your new powers against bigger and tougher foes. Each time you find a piece or complete a challenge – be it in the game’s stage-like adventure portions or in the arena battles themselves – you’ll not only have a chance to acquire new pieces but also more DNA points. If we learned anything from Jurassic Park, it’s that Mr. DNA is an important person, and that rings true here as well. You won’t be borrowing code from frogs – at least I haven’t personally come to that part yet – but each collection of more DNA means you can equip those larger pieces you find.

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