Spore Expansion News
Hello fellow spore lovers. Sadly we have moved on from this game. However we have made an index of all the content on this website for your easy convenience, though mods are no longer supported by us. We now also have a Youtube channel focusing on geek parody music videos including Doctor Who, The Hobbit and Game of Thrones videos. Check out this video, and if you enjoy, please subscribe!
SPORE EXPANSION: Galactic Adventure Due 17th-31st March
Gamers will experience deeper Space stage gameplay with an expansion pack scheduled for release in spring 2009. For the first time, players’ space faring creatures will be able to beam down from their spaceships to explore new planets and earn rewards for completing challenging missions. A new Adventure Creator will allow players to build and share online their own custom missions, providing almost endless gameplay possibilities.For the latest infor on the Spore Expansion: Galactic Adventure visit our webpage for it here, including the possible release dates.
Links to EA announcements about expansions:
Past Expansions/Parts Packs
SPORE EXPANSION: CREEPY AND CUTE
The Spore Creepy & Cute Parts Pack, available worldwide as soon as November 18, 2008, provides more than 100 new creature-building components themed in two distinct styles—charming, cartoon-esque creatures and scary, monster-like creatures. Including body parts, paint options, animations, backgrounds and more, Spore Creepy & Cute Parts Pack allows users of Spore or the retail version of the Spore Creature Creator to give their creatures distinct personalities like never before!“Spore is an incredibly personal and customizable experience,” said Lucy Bradshaw, general manager of Maxis studio. “Many of our fans have asked us for even more tools to build with, while others are looking to extend their gameplay. As soon as we wrapped up Spore, we turned our focus to creating additional content that caters to fans’ individual tastes. With the cosmos as our backdrop, we can take Spore in almost infinite directions, constantly changing and evolving the experience.”